using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NoticePanel : BasePanel, IInitializable
{
    public void Initialize(object data)
    {
        Debug.Log("NoticePanel initialized" + data);
    }
    public void OnCloseClick()
    {
        // 关闭面板
        PanelManager.Instance.ClosePanel<NoticePanel>();
    }
}
